My Projects

Daybreak

UI Designer and Programmer
September 2024 - Present
https://constantine-pallas.itch.io/daybreak

A top-down isometric action roguelike in Unity for mobile and PC. In it, you explore an island while fighting back the darkness and gaining upgrades to become stronger.

  • Designed all UI elements within the game following a specified color scheme, creating a cohesive look between the UI and gameplay

  • Created and implemented UI functionality, resulting in a pleasant, smooth flowing navigation experience

  • Created an adaptive UI element, changing based on different gameplay variables; max. ammo depending on weapon and mods, current ammo, ammo usage per shot

Starlight

UI Designer and Programmer
September 2023 - April 2024
https://constantine-pallas.itch.io/starlight

An Action Roguelite game in Unity for PC. Explore ever-changing dungeons, engaging in frenetic combat and adapting to new and hostile environments. Discover thousands of emergent magical spell combinations, find secrets, and conquer this hostile world.

  • Created an interactive inventory system which allowed the player to customize character abilities in real-time

  • Programmed enemy AI and pathing, allowing for intense combat scenarios featuring multiple enemy types and behaviors

  • Created an NPC dialogue system that presents a randomized set of dialogue with each interaction, introducing narrative to the game

Poultry Protector

Creator (excl. art assets & sfx)
January 2024; Global Game Jam
https://gcole.itch.io/poultry-protector

A first-person tower defense game in Unreal Engine 5 for PC. In it, you must protect your coop from the aggressive foxes out for dinner! With only one type of "ammunition," you must sacrifice some to save the rest. But don't forget to feed and hydrate your sacrifices troops!

  • Created a resource management system, adding more depth to the gameplay

  • Programmed friendly and enemy AI and pathing, creating fast-paced interactions between the player and the game world

Trial of the Host

Creator (excl. art assets)
October 2023 - December 2023
https://github.com/GCole600/SoloIslandProject

A first-person puzzle game in Unreal Engine 5 for PC. Explore the island as you solve puzzles and gain insight into the narrative through strange notes.

  • Ideated and implemented several different interactive puzzles

  • Created an interesting narrative through the use of a modular notebook system, guiding the player through the game with riddles

  • Created a modular level design, guiding the player with different environmental assets and lighting