Gavin Cole

Gameplay Programmer

Key Projects

Starlight
Trial of the Host
  • Role: Gameplay & UI Programmer

  • 3D Action Roguelite made with UE5

  • Team of 6; 8 months

  • Key Contributions:

    • Interactive inventory system allowing the player to customize character abilities in real-time

    • Enemy AI & pathing

    • Player & enemy health systems

    • NPC dialogue system

  • Role: Creator (excl. art assets)

  • First-person puzzle game made with UE5

  • Personal project; 2 months

  • Gameplay Design & Programming

  • Highlights:

    • Ideated and implemented several different interactive puzzle designs

    • Developed an interesting narrative and introduced backstory through a modular notebook system

  • Role: Creator (excl. art assets, SFX)

  • First-person Tower Defense game made with UE5

  • Made for Global Game Jam 2024; 3 days

  • Gameplay Design & Programming

  • Highlights:

    • Resource management system

    • Fast-paced interactions between the player and the game world

    • Enemy AI & pathing

Poultry Protector

About Me

I am currently a fourth year Game Development and Interactive Media student at Ontario Tech University. I am seeking entry level/junior positions in the game development field, with a focus on Gameplay Programming. I am a committed, passionate worker who will make sure the job gets done properly and on time. I have experience developing video games with a small team in Agile Environments, focusing on gameplay and UI programming.

Technical Skills

C#/C++
Javascript
Unreal Engine

Unity

Github

Contact

Contact me with any questions or comments. I look forward to hearing from you!